Virtual reality headsets are bulky and two companies have collaborated to take the weight off your head for augmented and virtual reality — and put it around your neck instead. Motorola yesterday announced a 5G neckband that’ll put connectivity, processing, and the battery in a collar and leave your heads up
Plagiarism and scams are a serious problem in the NFT space — and it’s gotten so bad that one NFT marketplace has suspended almost all NFT sales on its platform. Cameron Hejai, founder and CEO of Cent NFT marketplace, announced in a statement that Cent is removing the ability to
This year, metaverses and NFTs are all the rage, and one company’s doing both. MultiNFT, a company that provides live shows and festival experiences to fans, launched a presale for its native token, $MNFT, and set up a club called Rage at Decentraland’s festival district. The club will host in-world virtual
OpenSea, the largest marketplace for non-fungible tokens openly admitted last Thursday that over 80 percent of the items created using their free minting tool were plagiarized works, fake collections, and spam. In Twitter last Thursday, the company said that creating NFTs on its platform was too easy. “We’ve recently seen
We could end up with a metaverse that is inherently hard to control, will eventually fail, and collapses society, controversial podcaster Joe Rogan said in an interview with Inner Vision on Saturday. The metaverse should be restructured right from the start to get the right design criteria instead of basing
Phillip Rosedale is returning as a strategic investor and advisor to Second Life, a company he founded 19 years ago, but it is unlikely that Second Life is going to change much given the tough company culture, closed nature of the platform, and the fact that High Fidelity is itself
Steve Gray, former executive at Tencent Games, the world’s largest gaming studio, is getting into the metaverse. His new company, Meta Music Studios, launched The Apollo Project last week, a blockchain-based gaming platform for music and games, with its first game TAP Stars, an avatar growing game, set to launch next month.
Microsoft‘s purchasing of Activision Blizzard was the largest sale in the history of video games at US$68.7 billion dollars making the company the third largest gaming company after Sony and Tencent. The acquisition could solidify the company’s position in the overly hyped metaverse because of the large gaming user base
While we still don’t have the flying cars, time machines, and holographic movies that sci-fi has long offered us, though other predictions have come to life, such as the Star Trek communicators that became Motorola flip phones. Today, virtual fiction is having its moment in the spotlight as the tech world leans into the metaverse.